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Artist+AI Toolset

Game Development
Re-imagined.

FabricatorStudio

FabricatorStudio is a one-person Technical Art studio making Artist Driven AI tools. Free for small studios.

Most AI tooling is built without refinement in mind. FabricatorStudio tools are built so you can drive your asset to production level standards.

Studio Pipeline Tools

For Artists, By Artists

Workflow Automation

Project Integration

Rigging & Animation

Unhindered Iteration

Workflow Automation

The chores leave the pipeline: batch exports, naming, scene hygiene and publish steps run themselves, so artists never babysit a process.

Project Integration

The tools bend to your project, not the other way around: naming conventions, folder structure and engine targets are read and respected.

Rigging & Animation

Fabricator and Armature carry a model from mesh to animation-ready: generative skeletons, machine-learned skinning, artist-grade controls.

Unhindered Iteration

Change the design at any point and rebuild in minutes. Nothing is locked and nothing is precious: iteration is the whole point.

Armature

Rigging Re‑imagined.

Generative Skeleton & Skinning.

Artist-friendly tools for refinement.

DownloadsServices

About Me

Available for engagements.

Rig and export setup, custom Maya tools, fractional TA and retainers. Delivered by the technical artist who built Fabricator, documented, and yours to keep.