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FabricatorStudio

HUMAN+AI STUDIO TOOLSET

FabricatorStudio is a one-person Technical Art studio making Artist Driven AI tools. Free for small studios. These are not AI tools, they are Artist tools with AI assistance.

A dev generates a working rig in minutes; a character artist pushes it to production level. Most AI tooling is built without refinement in mind. FabricatorStudio tools are built so you can drive your asset to production level standards.

FABRICATORSTUDIO

OUT NOW · 2.0.2

High End Character Rigging

has always lived inside expensive applications. Armature is for the indie dev who cannot justify one, and the veteran rigger who wants to move faster.

Armature is a new standalone application, no Maya seat needed: its AI half gets a character rigged in minutes, and its hand tools refine the result to production level.

FABRICATORSTUDIO

Armature characters

IN UNREAL

Rigged, skinned, and animating in engine, all through the same route.

How

Joints placed by hand, skin weights solved on the machine, and one USD file carrying the mesh, skeleton, orientations and weights into Unreal, where the Fabricator Control Rig is built procedurally from that same export data.

The Fabricator Control Rig

MAYA + UNREAL

Built procedurally in both, from one export.

How

The USD export carries control rig build data alongside the mesh, skeleton and weights. Both rigs are generated from it, so the controls, their shapes and their hierarchy match without anyone rebuilding them on the far side. The Maya builder ships free in the toolset today; the Unreal builder is what we are working on next.

v1BUSL-1.1, source available

Maya Toolset v1

SHIPPED

Public source, full docs, a public issue tracker, and outside users.

How

Shipped 2026-07-20 under BUSL-1.1, with documentation, a public issue tracker, a changelog, and a known-issues page. Every version becomes fully open source four years after it ships, automatically.

FABRICATORSTUDIO

Modular rigging, automatic skinning, a cross-rig pose and animation library, and FBX exporters with an engine-ready contract.

Pure Python, source available, nothing to compile, nothing hidden.

Free for studios under $2 million a year. See licensing.

Free Download

Available for engagements.

Rig and export setup, custom Maya tools, fractional TA and retainers. Delivered by the technical artist who built Fabricator, documented, and yours to keep.

FABRICATORSTUDIO