FABRICATORSTUDIO · DOCS

DOCS

Two products, two sets of docs. Pick the one you are working in.

The Armature app with a joint chain placed through a samurai character and the module library open

STANDALONE APP

Armature

The standalone joint and skin authoring app. Load a mesh, fit it, place the skeleton, skin it, and export a USD that stands up in Unreal and Maya. No Maya licence needed.

Armature docs →
The Fabricator interface in Maya, showing the rig authoring toolbar and component picker

MAYA TOOLSET

The Maya Toolset

The Maya pipeline: project setup, skeleton building, modular rig authoring, AI skinning, and one-click export to your engine. Five steps, each with its own tool.

Maya Toolset docs →